TTWO · NASDAQ · Software · USA
201,44 $
| Geschäftsjahr | Umsatz | Nettogewinn | EPS (GAAP) | Aktien (verw., gesamt) | SBC in Stück | Bruttomarge | Nettomarge | FCF / Aktie | SBC / Aktie | Dividende / Aktie |
|---|---|---|---|---|---|---|---|---|---|---|
| 2025 | 6,66 Mrd. | -298,2 Mio. | -1,62 $ | 183,9 Mio. | 1,5 Mio · 0,8 % | 57,2 % | -4,5 % | 2,51 $ | 1,66 $ | — |
| 2024 | 5,63 Mrd. | -4,48 Mrd. | -25,58 $ | 175,1 Mio. | 1,6 Mio · 0,9 % | 54,4 % | -79,5 % | -1,23 $ | 1,85 $ | — |
| 2023 | 5,35 Mrd. | -3,74 Mrd. | -22,01 $ | 170,1 Mio. | 1,7 Mio · 1 % | 41,9 % | -70 % | -0,93 $ | 1,97 $ | — |
| 2022 | 5,35 Mrd. | -1,12 Mrd. | -7,03 $ | 159,9 Mio. | 1,6 Mio · 1 % | 42,7 % | -21 % | -1,27 $ | 1,99 $ | — |
| 2021 | 3,5 Mrd. | 418 Mio. | 3,58 $ | 116,8 Mio. | 0,9 Mio · 0,8 % | 56,2 % | 11,9 % | 0,85 $ | 1,57 $ | — |
| 2020 | 3,37 Mrd. | 588,9 Mio. | 5,09 $ | 115,7 Mio. | 0,5 Mio · 0,5 % | 54,5 % | 17,5 % | 7,29 $ | 0,96 $ | — |
| Quartal | Umsatz | Nettogewinn | EPS | Aktien (verw., gesamt) | Bruttomarge | Nettomarge | FCF / Aktie |
|---|---|---|---|---|---|---|---|
| Q2 2026 | 1,53 Mrd. | -34,1 Mio. | -0,18 $ | 186,2 Mio. | 57,5 % | -2,2 % | -1,04 $ |
| Q1 2026 | 1,68 Mrd. | -59,5 Mio. | -0,32 $ | 185,3 Mio. | 55,9 % | -3,5 % | 1,08 $ |
| Q4 2025 | 1,7 Mrd. | -92,9 Mio. | -0,50 $ | 185 Mio. | 55,7 % | -5,5 % | 1,28 $ |
| Q3 2025 | 1,77 Mrd. | -133,9 Mio. | -0,73 $ | 184,6 Mio. | 55,3 % | -7,6 % | 0,52 $ |
| Q2 2025 | 1,5 Mrd. | -11,9 Mio. | -0,07 $ | 180,8 Mio. | 62,8 % | -0,8 % | -0,39 $ |
| Q1 2025 | 1,58 Mrd. | -3,73 Mrd. | -20,26 $ | 176,8 Mio. | 50,8 % | -235,5 % | 1,22 $ |
| Q4 2024 | 1,36 Mrd. | -125,2 Mio. | -0,71 $ | 176 Mio. | 55,9 % | -9,2 % | -0,27 $ |
| Q3 2024 | 1,35 Mrd. | -365,5 Mio. | -2,08 $ | 175,4 Mio. | 53,8 % | -27 % | -0,94 $ |
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Take-Two Interactive Software, Inc. is a leading interactive entertainment company that develops, publishes, and markets video games for consumers worldwide. Its portfolio spans console, PC, mobile, and online platforms, with content delivered through physical retail, digital downloads, cloud streaming, and live online services. The company operates through major labels including Rockstar Games, 2K, and Zynga, supporting a broad mix of genres such as action-adventure, sports, strategy, shooter, role-playing, and casual mobile gaming. Its well-known franchises include Grand Theft Auto, Red Dead Redemption, NBA 2K, Borderlands, Civilization, and Words With Friends, making Take-Two a major participant in global gaming and interactive media markets. Headquartered in New York City and founded in 1993, Take-Two Interactive Software, Inc. serves as a diversified publisher with strong exposure to both premium console titles and mobile free-to-play experiences.
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